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As Choreographer and Creative Director of Pell Ensemble since 2012 Rebecca has developed and delivered digital dance performance, installations and engagement work in the UK and abroad.  Her work uses interactive and immersive technologies combined with dance to engage audiences and communities in both the making and performance process. This has looked like audiences on tablets changing the dance, sound and projection on stage, spatial interactive sound and movement work in the round, motion capture and hand tracking in mixed reality experiences.


 Her curiosity about digital originally started with the impact of the internet and communications technologies on society. Through her practice and research, this shifted to a focus on human connectivity rather than digital connectivity.  She currently is exploring how digital and movement offers ways to appreciate our mutual dependency as part of a human, environmental and technological ecology to speculate on new futures and ways of being. 


Rebecca is currently completing an MA in Virtual and Extended Realities at UWE Bristol (Jan 2023-Dec 2023).  She is a 2018/2019 Studio Wayne McGregor Questlab Network artist.  A nationally significant program developing cross-disciplinary digital and dance practices. A The BENCH fellow in 2016/2017 a programme for developing female contemporary dance choreographers created by 2FAced Dance and supported by Esmee Faribairn Foundation. Her work has been commissioned by 2Faced Dance, Wilton’s Strike, Spontaneous Combustion Festival, The Vaults, Athens Digital Arts Festival, Waltham Forest Council, Dance Beds (University of Bedfordshire, Bedford Creative Arts and DanceEast) and London Borough of Culture.  She looks forward to taking skills in digital dance making processes, digital dramaturgy, and ability to prototype digital experiences to continue making her own work and facilitating that of others.


Pell Ensemble's work is supported using public funding by Arts Council England.



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